Psyc 779 Course Description

Course Description:

This course reviews cognitive issues relevant in the design of automated systems. Cognitive issues include perception, attention, motivation, memory, reasoning, judgment and decision making. Automated systems range from hand held devices to global command and control systems. The emphasis in this course is on the psychology, cognitive processes, and human factors that interface with and mediate the systems. The course will include 4-6 field trips to usability and HCI labs on campus and in the Washington Metropolitan Area.

Course Grade:

The course grade will be based on a combination of participation and assignments.

On-line Textbooks and Materials including:

Norman. K. L. (draft in preparation). Introduction to the psychology of human/computer interaction. Cambridge University Press.

Norman. K. L. (1991). The psychology of menu selection/designing cognitive control at the human/computer interface. Ablex.

Supplementary Text:

Shneiderman, B. & Plaisant, C. (2005). Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition). Addison-Wesley.

Syllabus

Psyc 779: Seminar in Human Performance Theory:Human/Computer Interaction

DateTopicReadingsAssignments
1/30/2006
Plan for Course, Overview, and History
Reading 1
Biographical Description

HyperCourseware

Discussion 1
2/6/2006
Human vs. Machine
Reading 2
Wikipedia Edit

Comparison of Architectures


2/13/2006
Theoretical Perspectives: Models and Metaphors
Reading 3
Discussion 2

Models and Metaphors


2/20/2006
Research Methods/Usability Testing
Reading 4
Interface Evaluation

(UserWorks Field Trip)

QUIS
2/27/2006
Sensory Interfaces
Reading 5
Wikipedia Topic

Motor Interfaces


3/6/2006
Learning and Memory/Retrieval
Reading 6
Discussion 3

(AnthroTronix Field Trip)


3/13/2006
Thinking and Problem Solving
Reading 7


Search Strategies


3/20/2006
Spring Break


3/27/2006
Language
Reading 8
Discussion 4

Programming


4/3/2006
Individual Differences
Reading 9


(Fujitsu Lab Field Trip)


4/10/2006
Motivation
Reading 10
Discussion 5

Affect


4/17/2006
Interpersonal Interfaces
Reading 11


Communities


4/24/2006
Artificial Intelligence and Agents
Reading 12
Discussion 6

Effects of Automation


5/1/2006
Assistive Technologies
Reading 13


Augmented Cognition (VR Lab field trip)


5/8/2006
Media: Games
Reading 14


Entertainment and Education


5/15/2006
Report on Project