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Video Game Research

We have an ambitious research program on the cognitive and social aspects of digital games and entertainment. At present, there are six major stud...

Cognitive Components of Video Games

Our first technical report is Norman, K. L., (November 2011) Assessing the Components of Skill Necessary for Playing Video Games LAPDP-2011-01....

Database of Genre

This page will be used to for an initial collection for the database of video game genre. Genre ...

Immersion and Presence

This study is now published as an HCIL Technical Report and an LAPDP Technical Report.

Acts of Violence Pilot Study 1 (draft in progress)

Acceptable versus Unacceptable Acts of Violence in Video Games (LAPDP Technical Report Number 2010-01) Kent L. Norman Abst...

Player Assessment of Digital Games and Entertainment Systems (PADGES)

For many years our lab has supported research and development of the Questionnaire for User Interaction Satisfaction (QUIS). It has been licensed ...

Attributes of Attraction to Video (to be written)

Introduction Method Results Discussion

Immersion Study 1

Instruments for Measuring the Immersability of Gamers and Immersiveness of Games (LAPDP Technical Report Number 2010-02) K...

Game Controllers

Introduction Method Results Discussion