We have an ambitious research program on the cognitive and social aspects of digital games and entertainment. At present, there are six major stud...
Our first technical report is Norman, K. L., (November 2011) Assessing the Components of Skill Necessary for Playing Video Games
This page will be used to for an initial collection for the database of video game genre.
This study is now published as an HCIL Technical Report and an LAPDP Technical Report.
Acceptable versus Unacceptable Acts of Violence in Video Games
(LAPDP Technical Report Number 2010-01)
Kent L. Norman
For many years our lab has supported research and development of the Questionnaire for User Interaction Satisfaction (QUIS). It has been licensed ...
Instruments for Measuring the Immersability of Gamers and Immersiveness of Games
(LAPDP Technical Report Number 2010-02)